52 lines
1.2 KiB
JavaScript
52 lines
1.2 KiB
JavaScript
const { REST } = require('@discordjs/rest');
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const { Routes } = require('discord-api-types/v9');
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const { Client, Intents } = require('discord.js');
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const CLIENT = new Client({ intents: [Intents.FLAGS.GUILDS] });
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const TOKEN = process.env.TOKEN;
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const GUILD = "42ctf";
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const commands = [{
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name: 'connect',
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description: 'connect to discord'
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}];
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const roles = new Map([
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['top1', 798638767359524875],
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['top10', 801787467064672286],
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['top50', 803729539145924649]
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]);
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const rest = new REST({ version: '9' }).setToken(TOKEN);
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(async () => {
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try {
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console.log('Started refreshing application (/) commands.');
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await rest.put(
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Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
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{ body: commands },
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);
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console.log('Successfully reloaded application (/) commands.');
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} catch (error) {
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console.error(error);
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}
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})();
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Client.on('ready', () => {
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console.log(`Logged in as ${Client.user.tag}!`);
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guild = Utils.get(Client.guilds, Guild.name=GUILD);
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});
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Client.on('interactionCreate', async interaction => {
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if (!interaction.isCommand()) return;
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if (interaction.commandName === 'connect') {
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await interaction.reply('OK!');
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}
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});
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Client.login(TOKEN);
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